Rules:
- Conduct. Absolutely no fighting, cursing, or
arguing! Any player who is considered rude, unsportsmanlike
or abusive to an official or other participant will be given a verbal
warning on the first offense. On the second offense, the player shall
be ejected from the match. The player must then leave the premises.
If the player fails to leave the premises, the team he/she belongs to
shall forfeit all remaining games in the match. If a player is ejected
he/she will not be permitted to continue play for the remainder of the
tournament.
- Referee. Please respect the referee’s call. The team
captain or designated team representative are the only individuals who
may address the official for substitutions, time-outs, questioning a
call, etc. Any mistaken or unresolved calls as well as opposing simultaneous
fouls will result in replay. There is to be no disrespect toward the
referee!
- Standings. Standings will be based on the number of games
won and lost. In the event of a tie, point differential will be used
followed by head to head standings and if needed head to head point
differential.
- Coin toss. A coin toss will determine choice of first service
or side. Teams will alternate service and sides after each game. In
playoffs, higher seeded teams will have choice of first service or side.
- Time-outs. Each team is entitled to two 30-second time-outs
per game.
- Matches/Games. Each match will consist of 2 games rally scoring
to 21, cap at 25. Games must be won by two points.
- Team rosters. The minimum team size is 6 players (at least
3 male + 3 female must be present on the court). Each roster may have
a maximum of 10 players. The maximum number of players allowed on the
court at one given time is 6.
- Rotation. When the receiving team has gained the right to
serve, its players must rotate one position clockwise. This includes
the 1st play of a game. There are no restrictions on positions of alternating
genders.
- The serve. The service zone is the area behind the end line.
The server must contact the ball within 5 seconds after the referee
whistles for service. No tossing errors are allowed. A service tossing
error is a tossed released ball that falls to the floor without touching
the server. The serve may hit any part of the net while crossing ("let-serves").
Service reception may not be blocked or attacked.
- Simultaneous Contacts.. If two opponents simultaneously contact
the ball and it remains in play, the team receiving the ball is entitled
to another 3rd hit. If such a ball goes "out" it is the fault
of the team on the opposite side. If two or more teammates simultaneously
contact the ball, it is counted as one contact. Any player may play
the ball next if this is not the third contact.
- Penetration under the net. A player may reach or penetrate
into the opponent's court and/or space under the net, provided this
does not interfere with the opponent's play. Penetration into the opponent's
court, beyond the center line to touch the opponent's court with hand(s),
foot or feet is permitted, provided some part of the penetrating hand(s)/foot/feet
remains either in contact with or directly above the center line. Contact
with the opponent's court with any other part of the body (except hair)
is a fault.
- Contact of the ball. A female player must make one play of
the ball for every three successful plays on a given side. If only two
contacts are made, the rule will not apply. The ball may contact any
part of the body (intention is irrelevant). [Any part of the body (this
includes feet) may be used to contact the ball] "Attack Hits"
are any hits which return the ball over the net. They are not always
"spikes." All actions directing the ball toward the opponent,
except a serve or block, are attack-hits. The ball must be hit, not
caught or thrown. The ball may touch various parts of the body, provided
that the contacts take place simultaneously.
EXCEPTIONS -
- During the first hit of the team (not blocking), the ball may
contact various parts of the body consecutively, provided that the
contacts occur during one action. [This includes the serve.]
- During blocking, consecutive contacts may occur by one or more
blockers provided that the contacts occur in one action.
- During blocking, a player need not have his/her hands above the
net for a legal "block." Blocking is the action that deflects
the ball coming from the opponent by player(s) close to the net
reaching higher than the net. Commentary: To be considered a blocker,
the player(s) must reach above the net sometime during the effort.
A blocker ceases to be a blocker only when he/she returns to the
floor or makes a subsequent attempt to play the ball.
- Back row players. Players in the backrow CANNOT go up to block
or attack from the front row. Back row players may attack the ball above
the height of the net as long as at the moment of take-off, their foot
(feet) must neither have touched or crossed the attack line. Any ball
attacked by a back row player above the height of the net on or in front
of the ten foot line, will result in a point or side out. No liberos
will be permitted.
- Contact with the net. It is a fault to touch any part of the
net or the antennas, except for incidental contact by a player's hair
and insignificant contact by a player not involved in the action of
playing the ball. A player may touch a post, rope, or any other object
outside the total length of the net provided this contact does not interfere
with the play.
- Reaching beyond the net. In blocking, a blocker may contact
the ball beyond the plane of the net inside the antennas, provided the
blocker does not interfere with the opponents play. The blocker may
only block an opponent's attack hit (any hit causing the ball to cross
the plane of the net). Any third team hit by the opponents may be blocked
at any time after the contact. A player making an attack hit is permitted
to pass hand(s) beyond the plane of the net after the attack hit, provided
the ball is contacted within his/her own playing space or within the
plane of the net..
- Screening. Players of the serving team may not screen the
opponents from seeing the server or the path of the ball. A player of
the serving team may not wave arms, jump, or move sideways when the
service is being executed and the ball is served over that player. If
a player(s) bend(s) over during the serve they are not considered a
screen.
- Overhead Objects. A ball shall remain in play if it contacts
the ceiling or other overhead objects above the playing area. The ball
is out of play if it makes contact above the opponents playing area
or above the team's playing area and crosses the plane of the net into
the opponent's court.
- Foreign objects. When playing the ball near the wall, players
may not use the wall to gain a height advantage. If the wall is contacted
by the foot of a player prior to contact of the ball at least one foot
must be on the floor at the time the ball is contacted.
- Substitutions. Substitutions must maintain an established
rotation. Maximum 12 substitutions per game. Same gender substitutions
- woman for a woman, man for man. You may only sub for the same player
for the duration of the game.
- Forfeits. There's a grace period for the first game to start
in a match up to 5 minutes from the time work team calls for captains.
After 10 minutes, the first game is forfeited and after 15 minutes both
games will be forfeited.
- Work Teams Forfeitures. Forfeiture of work teams will result
in a 10 point deficit (0-10) in all games in their next match. (Playoffs
included).
- Schedule Changes: Captains please be responsible for knowing
your team's play and court schedule by periodically checking in at the
command table.
- Playoffs/Championship. To be Determined. Matches will be best
2 out of 3. Games 1 and 2 are to 21 with 25 point cap, win by 2 points.
Game 3 if necessary is to 15 with 17 point cap, win by 2 points.
- Positioning. No player shall completely overlap his adjacent
teammate's position, either front to back or side to side. The right
player must have at least part of a foot closer to the right sideline
than the feet of the center player... (same for left). Likewise, "each
front-row player must have at least part of a foot closer to the center
line than the corresponding back-row player. A player's position/overlap
is determined by the position of their feet in contact with the floor.
Players may change from their service order only after the server contacts
the ball. Service order must remain the same until the game is completed.
The server cannot be considered overlapping while serving. Server may
be positioned anywhere in then service zone.
- Warm-up. 5 minutes will be given for teams to warm-up before
the start of the match. Warm-up time starts once the previous game ends.
Teams are required to provide their own warm-up volleyballs.
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